MONOPOLY Slots

Contributed to feature development and performance optimization for this popular mobile slot game.

Details

I started off doing feature work and eventually transitioned to working on/refactoring/architecting core game systems, integrating 3rd party SDKs, and performing major Unity version upgrades. My time was mostly spent on the client, but I also dabbled in the server side of things using PHP and Couchbase. Some of the features I worked on include: the FTUE (first time user experience), quests/tasks, team challenges, widgets, Message of the Day, and many more.

Tech Stack: Unity, C#, Couchbase, PHP, AWS S3

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